![]() ![]() In this post I will be showing a poker hand analyser. If you know of any things I have gotten wrong then please comment below and I will update them. Starting the reload process and cancelling it.ġ46779213711 1 FC.BellSigh ggġ467800021 sayteam 59516882 3 r$k_nz sryġ467800169 VD 266 7473421 5 axis Special Forces P commando_extclip_silencer_mp 30 MOD_RIFLE_BULLET none I would assume there couldn't be that much ammo laying on the ground, so my guess is this player is playing with their ammo clip. These are all done in a row in my log file. My guess being reloading is these lines.ġ467785832 Weapon 156430714 2 SniperSkillz famas_dualclip_mpġ467785833 Weapon 156430714 2 SniperSkillz famas_dualclip_mpġ467785834 Weapon 156430714 2 SniperSkillz famas_dualclip_mp My guess being picked up a weapon is this lineġ467790705 Weapon 191086122 8 The Dan-kest scavenger_item_mpīy the looks of it, the player picked up some ammo using scavenger perk. I think it's when the player picks up a weapon or reloads their weapon. For example, this is used when a player falls off the map.ġ467790537 Weapon 105885919 10 iFinishInside spectre_rf_mp This is damage, could be a death as well, but does not count towards any players kills. ![]() ![]() This is when someone Joins or Quits the server.ġ467790518 K 58546612 3 axis 26688 4 allies BoW- b0yb0y07 kiparis_grip_extclip_mp 30 MOD_RIFLE_BULLET torso_upperġ467790520 D 69633548 1 allies clarkymagpie 73534678 7 axis WSPh3A spectre_rf_mp 24 MOD_PISTOL_BULLET torso_lower To be honest I do not know why its twice. ![]() The second time showing one extra part "g_logTimeStampInSeconds\1". This line contains all the details of the server for this game. It comes at the beginning and end of each game.ġ467788346 InitGame: \com_maxclients\19\g_gametype\. This line I believe is to make the log file more readable. Anything underlined, I am unsure of.ġ467788346. The first part of each line consists of a timestamp and a log code to determine what is happening. These are separated with a backslash "\". The only exception to this is the InitGame line. Most lines are separated into parts using a semicolon " ". Searching the net I was unable to find an explanation of the log file meanings, so bit by bit I have figured it out and wanted to share my knowledge. One the required things is to read the log file to determine who killed who. Recently I have been building a new style of Rcon for Call of Duty servers. ![]()
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